#pragma bank 255

// Background: underground

#include "gbs_types.h"

const void __at(255) __bank_background_6_map;
const UBYTE background_6_map[] = {
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,3,4,5,2,3,4,5,2,3,4,5,2,3,4,5,2,3,4,5,6,7,8,9,6,7,10,9,6,7,10,9,6,7,10,9,6,7,10,9,0,0,11,12,11,12,11,12,0,0,0,0,13,14,13,14,13,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,16,17,18,19,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,22,23,24,25,26,27,28,29,30,31,32,33,34,0,0,0,0,0,0,35,36,37,38,39,40,41,42,43,44,45,46,47,48,0,0,0,49,50,51,52,53,54,55,54,55,54,55,54,55,54,55,52,53,56,57,49,0,0,0,0,0,58,59,58,59,58,59,58,59,58,59,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
